this._lockScreenState = MessageTray.State.HIDING;
- this._lockScreenGroup.remove_all_transitions();
+ this._lockDialogGroup.remove_all_transitions();
if (animate) {
// Tween the lock screen out of screen
// use the same speed regardless of original position
// if velocity is specified, it's in pixels per milliseconds
let h = global.stage.height;
- let delta = h + this._lockScreenGroup.translation_y;
+ let delta = h + this._lockDialogGroup.translation_y;
let velocity = global.stage.height / CURTAIN_SLIDE_TIME;
let duration = delta / velocity;
- this._lockScreenGroup.ease({
- translation_y: -h,
- duration,
- mode: Clutter.AnimationMode.EASE_IN_QUAD,
- });
-
this._lockDialogGroup.ease({
translation_y: -h,
duration,
let fadeToBlack = params.fadeToBlack;
if (params.animateLockScreen) {
- this._lockScreenGroup.translation_y = -global.screen_height;
- this._lockScreenGroup.remove_all_transitions();
- this._lockScreenGroup.ease({
- translation_y: 0,
- duration: MANUAL_FADE_TIME,
- mode: Clutter.AnimationMode.EASE_OUT_QUAD,
- });
-
this._lockDialogGroup.translation_y = -global.screen_height;
this._lockDialogGroup.remove_all_transitions();
this._lockDialogGroup.ease({